How to Draw an 11 Circuit Square Labyrinth

Drawing an 11 circuit square labyrinth is fun once you learn the starting seed pattern and the rules of building the pathways. Follow this 13 step process and draw your own 11 circuit square labyrinth. You’ll notice that the square version is extremely similar to the regular (classical) version of the labyrinth in terms of making it. Before we get to the method here is a similar post you may want to read after this one:

I also want to show you an alternative 11 Circuit Square Labyrinth I made using a different construction method. This version has a large center goal (shown on the left below). If you prefer this version of the 11 Circuit Square Labyrinth these directions can be adapted to make any size circuit. Simply read through step 2 and adjust based on your desired size ! Today I will be showing you how to make the version on the right !

11 Circuit Square labyrinth variant center.

Alternative Method - large center

11 circuit square labyrinth

Small goal - learn how to make here !


Step 1: Draw the starting seed pattern

The starting seed pattern based on an imaginary 6x6 box grid. Start with a centered is a plus sign. Add L shapes one grid away from the plus sign in all 4 quadrants. Now add another L shape in all four quadrants one grid away from the previous L’s. Finally add a dot to each of the four corners. Basically, copy the seed the pattern you see here (notice this is the same as the regular version):

11 circuit square labyrinth seed pattern

Step 2: Connect the first connection to create the goal

Draw a boxed line from the top of the plus sign to the L directly to the right using that extends 1 grid high. This line will form what will become the goal of the labyrinth.

How to Draw an 11 Circuit Square Labyrinth, step 2

Step 3: Connect the next endpoint to the left to the next endpoint on the right

Every step from now on will be basically the same. Move one point to your left (moving counterclockwise) and connect that to the next point on the right (moving clockwise). In this case the large backwards L on the top left of the seed pattern to the small L on the top right of the seed.

How to Draw an 11 Circuit Square  Labyrinth - Part 3

Step 4: Connect the next endpoint to the left to the next endpoint on the right

The small backwards L in the top left to the dot in the top right corner.

How to Draw an 11 Circuit Square Labyrinth - Part 4

Step 5: Connect the next endpoint to the left to the next endpoint on the right

The dot in the top right corner to the end of the small L in the top right corner.

How to Draw an 11 Circuit Square Labyrinth - Part 5

Steps 6 - 13: Connect the next endpoint to the left to the next endpoint on the right

I assume you have the pattern down to complete with only pictures with nice red lines. Follow the graphics to complete connections 5-12. Here is the Summary of the connections you will make starting from the seed:

Making an 11 Circuit Square labyrinth steps 6-13

Connections 5-12, Steps 6-13

That completes the drawing of an 11 circuit square labyrinth. If you are interested in a comparison of Classical, Square and Circular Labyrinths check this out.

11 circuit square labyrinth

Interested in learning how to make or draw other types of digital mazes ? I have step by step instructions on how to make over 40 different maze types.

If you prefer making labyrinths, you can find step by step labyrinth making instructions.

How to Draw a 9 Circuit Square Labyrinth

I’ve shown you how to draw square labyrinths using the same seed pattern as the classical labyrinth. Today I will take you through the steps to draw a 9 Circuit Square Labyrinth that has a large square center. In practice this could become a place for meditation or ceremony if built in the real world. Follow this 7 step process and make your own ! You also have the option to make this without the large center square. To see how to do that you can read - How to Draw an 11 Circuit Square Labyrinth and adjust the # of circuits.

Step 1: Draw the center goal

Draw a box in the center of your paper with a one unit opening at the bottom. To help guide your future lines make a box to represent the outline of the labyrinth size you would like to make. Mine is green, but note that this will be deleted at the end, so color does not matter.

Note: IF you are using a grid, and I suggest you do, the walls of the green square should allow for 9 lines between the edge and the center goal. The total size of the grid network is 21 x 21 when you include the center goal.

how to draw an 11 circuit labyrinth part 1

Pro Tip: The math on the grid size being 21 x 21 is 9 circuits on one side + 3 grids for the goal + 9 circuits on the other side = 21 grids needed. If you are making a 15 circuit square square labyrinth you can use the same method shown here the guide grid would need to be 15 + 3 + 15 = a 33 x 33 grid. Follow all the steps below and you will create the same style labyrinth but larger !

Step 2: Draw the Outer Wall

Draw a the outer wall using the left path from the center, drawing to all way down to the edge and then moving around counterclockwise. Stop when you get one unit away from the edge line as you move around the entire box.

How to Draw an 11 Circuit Labyrinth, step 2

Step 3: Make the next internal line

Repeat the same step as above using the right side of the goal, leaving one unit of distance between this and the previous line to create a pathway. End the line one unit short of the previous line just above it.

How to Draw an 11 Circuit Labyrinth - Part 3

Step 4: Make the next internal line

From here on out the process will repeat. Go back to the previous line you made and make a counterclockwise wall around the labyrinth, keeping one unit from the previous line. Notice this includes moving around the center goal.

How to Draw an 11 Circuit Labyrinth - Part 4

Step 5: Make the next internal line

Same as above with the next line.

How to Draw an 11 Circuit Labyrinth - Part 5

Step 6: Make the next internal line

Same as above with the next line.

Making a 9 Circuit Square Labyrinth step 6

Step 7: Make the next internal line

Same as above with the next line. If everything has been done correctly this is the final line.

Making a 9 Circuit Square Labyrinth step 7

Step 8: Clean it up

Delete the background guide and enjoy your new square labyrinth !

9 Circuit Square Labyrinth

That completes the drawing of a 9 Circuit Square Labyrinth.

9 Circuit Square Labyrinth

9 Circuit Square Labyrinth

Interested in learning how to make or draw other types of digital mazes ? I have step by step instructions on how to make over 40 different maze types.

If you prefer making labyrinths, you can find step by step labyrinth making instructions.

How to Draw a Massive 27 Circuit Labyrinth

Drawing a massive 27 circuit classical labyrinth feels like running a marathon. I have never run a marathon. That might be a lie. To Draw it step by step it takes a 29 step process. Writing that out and going step by step is laborious, so instead I am going to give you the cheat codes. It saves me time. If you decide to create this it probably won’t save you any. The truth hurts. Let’s get on with it.

Step 1: Draw the starting seed pattern

The starting seed pattern based on an imaginary 14 x 14 box grid. Start with a centered is a plus sign. Add L shapes one grid away from the plus sign in all 4 quadrants. Repeat until you have 6 L per quadrant. Finally add a dot to each of the four corners. Basically, copy the seed the pattern you see here:

11 circuit labyrinth seed pattern -how to draw an 11 circuit labyrinth part 1

Step 2: Connect the first arch to create the goal

Draw a curved line from the top of the plus sign to the L directly to the right using an arch that extends 1 grid high. The top of the arch should peak halfway between those two points. This line will form what will become the goal of the labyrinth.

how to draw a 27 circuit labyrinth step 2

Steps 3 - 29: Connect the next endpoint to the left to the next endpoint on the right

Every step from now on will be basically the same. Move one point to your left (moving counterclockwise) and connect that to the next point on the right (moving clockwise).On the right find the listing of connection points. We already connected points 1 to 1. TIP: the top of all the arches will all align above the same point.

How to Draw an 27 Circuit Labyrinth - endpoint explanation

If you get into any trouble refer to the directions for the Classical 7 Circuit Labyrinth. This is essentially the same, but many more steps. That completes the drawing of an 27 circuit labyrinth.

27 circuit classical labyrinth

Interested in learning how to make or draw other types of digital mazes ? I have step by step instructions on how to make over 40 different maze types.

If you prefer making labyrinths, you can find step by step labyrinth making instructions.

A Collection of Common (and uncommon) Maze terms

Sure, you could use a dictionary, but why not look right here for the maze and labyrinth term definitions you are wondering about. Certainly not a complete list, but it should include most things you are looking for.

ADJUSTABLE MAZES - Real world mazes (Often hedge mazes) that can be changed by using maze gates.

ANFRACTUOSITY - A winding channel or course as in a maze.

ARROW MAZE - A maze where you must follow the direction of the arrows to solve the maze. Or - A maze containing arrows to limit the direction a solver may take the pathways.

AXONOMETRIC - A type of grid that allows a maze creator to draw an object in 3 dimensions on a flat piece of paper by rotating the line of sight.

CAERDROIA LABYRINTH - A type of Welsh turf maze based on the Cretan labyrinth design.

CHAKRA-VYUHA - An Indian labyrinth pattern used to focus a mother during childbirth.

COLOR MAZE - A type of conditional maze that uses color and color patterns to determine path decisions you can make to move forward in the mazes.

CONDITIONAL MAZE - A maze where rules or conditions are established on where you can move.

CORN MAZE - (Maize maze in UK) - A maze made from the strategic planting of corn stalks (or alternatively the removal of corn stalks).

DEAD END - A path in a maze that ends without reaching the goal where you must turn back and choose a new pathway.

DIRECTIONAL MAZE - A maze with one way passages where you must follow the direction indicated. A type of conditional maze.

ENTRANCE - The start of the maze or labyrinth where you enter it, although not all mazes have an entrance !

EXIT - The goal of the maze where you exit. In a labyrinth the exit is typically in the same location as the entrance although there are some exceptions such as a Baltic Wheel Labyrinth.

FREE DRAWN - A maze that does not use a pre-determined grid pattern for structure.

GOAL - The end of a maze !

GRID - A frame of spaced blocks that create the backbone to the design of many maze types.

HEDGE MAZE - A maze whose barriers are made of hedge.

HAND ON WALL SOLVING METHOD - A method of solving a real world maze that works on any “SIMPLY CONNECTED” Maze.

INTERACTIVE MAZE - A maze that changes as you move through it. Often achieved in WATER Mazes.

LABYRINTH - A maze with no decisions or junctions. Moving forward will get you to the goal.

MAZE GATES - Gates used to adjust mazes and change the paths allowing visitors to complete a maze multiple times.

MINOTAUR - A half bull / half human that in mythology was believed to live in the center of the labyrinth at Knossos.

MIRROR MAZE - A maze typically found in a carnival funhouse where the walls are made of mirrors to add complexity (and hopefully a bit of fun) for the solver.

ORIENTATION - Where you are in relation to your surroundings.

PATHWAY - The part of the maze or labyrinth that you travel on for physical paper and digital mazes.

PAVED STONE MAZE - A maze whose path is made of paved stone. borders may be made of earth/turf, ditches of water or stones of different colors than the path to differentiate them.

PUZZLE MAZE - Mazes that require some type of solving in order to determine proper movement in the maze. Examples are a Math maze, number maze, letter maze, and a block move maze.

SPIRAL - A common maze pathway design meant to confuse to solver as lines converge to a central point.

QUICK EXIT - In a real world maze, a quick exit takes you from the GOAL to the exit (often via a bridge or tunnel) so you don’t have to exit the maze by reversing your path.

THESEUS - Greek hero who killed the Minotaur according to legend.

TROY TOWN (OR TROYTOWN) - A name commonly given to turf mazes, especially in England, because in popular legend the city of Troy was laid out in a confusing way to confuse attacking enemies.

UNICURSAL - A single-pathed way with no decision points or junctions. Commonly referred to as a Labyrinth in the US.

WEAVING MAZE - A type of maze where the pathways weave above and below each other and allow the solver to solve in another dimension.

For a more complete list of the different types of mazes and labyrinths with examples and videos I suggest this post:

44 Different Types of Mazes and Labyrinths

And also this page with some fun quotes:

Quotes about Mazes and Labyrinths